Amalie Kae
What is the point of view of a game designer?

Mothworks @ Aarhus

Abstract

Amalia brings the point of view of a game designer working alongside young people in the Cultural Game Jam, and the importance of allowing them into the game industry in new and innovative ways and thow he cross pollination between cultural institution and game design can be a way to do it.

Speaker bio

Amalie Kae is the founder of the game studio Mothworks. Mothworks is driven by innovative narrative design, cutting-edge visuals, and a life-long fascination with the Human Condition. Our mission is to create unique and striking interactive experiences that’ll blow your philosophical, artsy socks off!

Amalie is also a game writer, narrative designer, producer, developer, and has worked for years coaching startups in the digital creative field.